I build physical and digital experiences that invite people to explore, make choices and express themselves. My practice connects electrical engineering, material experiments and accessible play—from a light installation to a painting tool controlled by a small movement.
These projects follow the decisions behind the work: what I made, what I noticed, and what I would test next.
An Arduino-controlled light installation. Material trials, frame constraints and questions from visitors at the ITP Spring Show.
From switch-adapted toy cars to a shared digital canvas. Accessible inputs, testing decisions and early participant artwork.
Turning 18 shark facts into playful discovery. Interaction choices that connect exploration, reading and visible progress.
An immersive installation connecting steps, sound and projection through collaboration across disciplines.
Movement becomes imagery on textiles. A physical interaction explored through TouchDesigner, Kinect and projection.